AI-Powered In-Game Event Notifier with Webhook and Supabase
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Automate in-game event reminders by triggering a webhook, processing event data with Langchain nodes, and storing reminders in Supabase. This workflow uses the Sticky, Webhook, Splitter, Embeddings, Insert, Query, Tool, Memory, Chat, Agent, and Sheet nodes.
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About This Workflow
Overview
This n8n workflow is designed to automate the notification process for in-game events. It leverages a webhook to receive event triggers, then uses Langchain nodes to process and understand the event information. The core logic involves splitting incoming data, generating embeddings for semantic understanding, and storing this information in a Supabase vector store for efficient retrieval. An AI agent, powered by Anthropic's Chat model and utilizing tools and memory, then crafts relevant responses. Finally, the results are logged to a Google Sheet. This workflow is ideal for game developers or community managers who need to proactively inform players about important in-game occurrences.
Key Features
- Trigger event reminders via a customizable webhook.
- Process and understand game event data using Langchain's text splitting and embedding capabilities.
- Store and query event information efficiently using Supabase as a vector store.
- Utilize an AI agent with memory and tools for intelligent response generation.
- Log all event reminder activities to a Google Sheet for auditing and analysis.
How To Use
- Configure the
Webhooknode with your desired path for triggering events. - Set up the
Splitter,Embeddings,Insert, andQuerynodes with appropriate Langchain and Supabase configurations, including your Supabase API credentials and vector index name. - Connect your OpenAI API credentials to the
Embeddingsnode. - Integrate your Anthropic API credentials with the
Chatnode. - Define the AI
Agent's behavior and prompt, specifying the tools and memory it should use. - Configure the
Sheetnode to log the output to your desired Google Sheet, providing your Sheets API credentials and document/sheet IDs. - Connect all nodes according to the workflow's logic and trigger the workflow via the configured webhook.
Apps Used
Workflow JSON
{
"id": "6a9d7cd0-f11b-4fef-9f4f-c785e915c02a",
"name": "AI-Powered In-Game Event Notifier with Webhook and Supabase",
"nodes": 0,
"category": "Gaming Automation",
"status": "active",
"version": "1.0.0"
}Note: This is a sample preview. The full workflow JSON contains node configurations, credentials placeholders, and execution logic.
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ID: 6a9d7cd0-f11b...
About the Author
DevOps_Master_X
Infrastructure Expert
Specializing in CI/CD pipelines, Docker, and Kubernetes automations.
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