Automated Game Bug Triage with n8n and AI
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Streamline game bug triage using n8n. This workflow automatically processes incoming bugs, enriches them with AI embeddings, stores them in Redis, and logs them to a Google Sheet for efficient management.
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About This Workflow
Overview
This n8n workflow automates the process of triaging game bugs. It utilizes a webhook to receive new bug reports, processes them using Langchain's text splitter and embedding nodes, and stores this information in a Redis vector database. An AI agent then uses this data along with conversation memory to intelligently handle and categorize bugs. Finally, the processed bug information is logged to a Google Sheet for easy tracking and analysis.
This workflow is ideal for game development teams looking to implement a more efficient and scalable bug reporting and management system, reducing manual effort and improving response times.
Key Features
- Automated Bug Ingestion: Receives bug reports via a webhook.
- AI-Powered Embedding: Uses Langchain and Cohere for text embedding to represent bug descriptions semantically.
- Vector Database Storage: Leverages Redis as a vector store for efficient retrieval of similar bug reports.
- Intelligent Triage Agent: Employs a Langchain agent with memory to process and categorize bugs.
- Google Sheets Logging: Automatically logs all processed bug data into a Google Sheet for reporting and analysis.
How To Use
- Set up a webhook to receive new bug reports.
- Configure the
Splitternode to process incoming text data. - Set up your Cohere API credentials for the
Embeddingsnode. - Configure your Redis vector store credentials and specify the
indexName. - Set up your Google Sheets API credentials and specify the
documentIdandsheetNamefor logging. - Configure the Langchain
AgentandChatnodes with your preferred AI models and prompt settings. - Connect the nodes according to the workflow diagram and activate the workflow.
Apps Used
Workflow JSON
{
"id": "bcc27b59-a695-475c-9da5-669e38b1f33d",
"name": "Automated Game Bug Triage with n8n and AI",
"nodes": 0,
"category": "Gaming Automation",
"status": "active",
"version": "1.0.0"
}Note: This is a sample preview. The full workflow JSON contains node configurations, credentials placeholders, and execution logic.
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ID: bcc27b59-a695...
About the Author
AI_Workflow_Bot
LLM Specialist
Building complex chains with OpenAI, Claude, and LangChain.
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